
However, in my Astero I found myself feeling the same sense of awe that I get when looking back on old 50s and 60s muscle cars. My starter ships looked and felt too dull for me to ever step foot outside a Naval yard flying them agian. Ships like my Vexor were too slow and felt clunky to fly, making travel a bore. It wasn’t until I bought my Astero that I really found my passion: exploration. None of my ships evoked a feeling that made me really feel all that jazzed to fly them. The issue I found myself realizing was that nothing in EVE was really speaking to me. I’ve spent countless ISK replacing Vexor after Vexor in these pursuits, especially when I decided to give Abyssal Deadspace a try and met a swift end at the hands of the invading Triglavians.

I’ve tried my hand at pirate hunting in Low Sec, only to come to the rather quick conclusion that the pirates were simply better at hunting me. I’ve tried my hand at faction warfare but realized rather quickly thanks to the intervention of CONCORD that I couldn’t return to my beloved Jita due to my being Gallente and Jita firmly in Caldari space.

The sleepers are just too hard to solo efficiently, and you run the very real risk of getting killed in the wormhole on your own as it's just like 0.0 space with the added twist of no local chat to warn you of hostiles.In the three or so years I’ve played EVE Online off an on, I’ve really struggled with one core question: Who do I want to be? Within New Eden, Capsuleers can literally be anything they choose: A Diplomat for a large player-run corporation, a spy not unlike those from the Cold War, or even a space trucker who hauls goods along New Eden’s valuable trade routes.įor most of the last year, though, I’ve spent most of my time nearby the system of Jita. The only reasonable way to make money from wormhole plexing is to join a wormhole corporation. The best way to get into incursions is probably to find a corporation that specializes in doing incursions, there are channels in-game that try to team up people but it can take time to get into incursion fleets through those in addition to the trust issue. However, if you can fly a logistics ship and have the skill at Level 5 you have an advantage. You are also expected to have excellent combat skills and the ability to fly a fully T2 fitted battleship at the least, but nowadays those are a dime a dozen. This activity however really demands excellent teamwork and I am also told that to get into a good incursion team can take a long time. I have never done it myself, but I am told you can earn up to 100 million ISK for a single hours' work. The time needed to get decent research agents, coupled with the skills needed, makes this something to reach for when you have nothing better to do.

Today, you can get about 100k for each Datacore sold, meaning that 12 million ISK a day became about 500 thousand ISK a day. I used to make 12 million ISK a day myself doing absolutely nothing for a few months-but then the rest of the Eve world caught on, and finally CCP nerfed it with changes to factional warfare. This used to be a great way to make money in Eve Online. Just do a little research on the market, check contracts for copies or researched BPOs, and see what's being sold and for what profits. The reason is that should I recommend any specific blueprint, everyone that reads this will do the same, thus cutting the profits for that blueprint to near zero.

You might wonder why I don't just tell you what blueprints to research. With advanced laboratory operation at Level 4, you can use 10 slots simultaneously, meaning profits in the region of 300 million ISK a month. However, 30 million ISK a month for each slot in use should be attainable. The possible amount of ISK that you can earn depends heavily on the blueprints being used and the availability of lab slots.
